Prototyping is an exploratory design team. We explore what new technologies might bring to our current and future products. It’s our job to invent and propose new features and sometimes entirely new products. Over the past decade we have incubated products like iPad, Pencil, and the Apple TV Siri Remote. We pioneered force and haptics for Multi-touch Trackpads, iPhone, and Apple Watch. We express our ideas through pictures, animation, video and code.
Passion for building new things and running with ideas.
Proficiency in illustration, an understanding of user interface principles, a sensitivity to typography and color, a general awareness of materials / textures, and a practical grasp of physics and animation.
Ability to explore ideas at many different levels of fidelity, and be interested in making interactive prototypes.
Comfortable working in a studio environment and participating in individual and group critiques.
Comfortable speaking to your work in front of small and large groups.
We Invent and come up with novel ideas for how new hardware technologies can improve the user experience. We design and build working, interactive prototypes to test, explain, and explore ideas. Our process includes sketching, pixel-perfect mockups, animations, code, electronics, and models. You should be able to explore ideas at many different levels of fidelity, and be interested in making interactive prototypes. We work with people all over Apple: UI designers, industrial designers, engineers, marketing, and executives. You should be comfortable working in a studio environment and participating in individual and group critiques. A big part of what we do is demonstrate our prototypes and explain our designs.
Required Language Skills
One to three years
A portfolio is required.
Permanent Contract (Full Time)
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